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Drill-through Server detail

Hyper Layer Test Server

Offline 102.218.213.38:28025 checked 15d ago

Drill-through
FilterServeris Hyper Layer Test Server
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,312 top 71%
Last wipe 15d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 162 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 154 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 15 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 15 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 16 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 74 / 200

Quick answers

from the figures on this page

Wipe data

When does Hyper Layer Test Server wipe?

Too few wipes on record for Hyper Layer Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 15 days 13 hours ago.

Server details

Which location hosts Hyper Layer Test Server?

No region appears in what Hyper Layer Test Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 102.218.213.38:28025.

Which Rust version is Hyper Layer Test Server on?

On Windows, Hyper Layer Test Server runs Rust network protocol 2634 and build 167781. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Hyper Layer Test Server show, and is it up?

The current status is offline for Hyper Layer Test Server, with the last sighting 15 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 October 2026.

Tags

How should the tags on Hyper Layer Test Server be read?

The game's server browser reads the tags Hyper Layer Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Hyper Layer Test Server?

Among the Rust Server Analytics lists Hyper Layer Test Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Hyper Layer Test Server sit among Rust servers?

The seven-day player-hours rank for Hyper Layer Test Server is #15,312, inside the top 71% of all ranked servers.

At what level does Hyper Layer Test Server run its population?

No response from Hyper Layer Test Server at the latest check, with a last sighting 15 days 11 hours ago.

Settings

What settings and rules does Hyper Layer Test Server use?

No gather rate is given in the name of Hyper Layer Test Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on Hyper Layer Test Server: which one is it?

Hyper Layer Test Server uses a procedural map of size 3,500 with seed 1684990273, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Hyper Layer Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 102.218.213.38:28025. https://hyperlayer.net is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.