Rust Server Analytics 74,645 players11,830 servers
All servers
Drill-through Server detail

local-mapgen-test

Offline 100.22.119.105:29010 checked 28d ago

Drill-through
FilterServeris local-mapgen-test
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #16,614 top 70%
Last wipe 28d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 575 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 411 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 93 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 87 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 56 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 208 / 225

Quick answers

from the figures on this page

Wipe data

When does local-mapgen-test wipe?

With too few of its wipes on record, local-mapgen-test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 28 days 5 hours ago the current world was made.

Server

Which location hosts local-mapgen-test?

A region is not published by local-mapgen-test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 100.22.119.105:29010 is its address.

Which Rust version is local-mapgen-test on?

Rust network protocol 2633 and build 165217 on Linux is the setup for local-mapgen-test. Joining requires the same protocol on your game; Steam handles the update.

What uptime does local-mapgen-test show, and is it up?

Offline at this refresh: local-mapgen-test, last seen 28 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 1 October 2026.

Lists and tags

Which meanings do the tags on local-mapgen-test carry?

Tags from local-mapgen-test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does local-mapgen-test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include local-mapgen-test: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does local-mapgen-test hold in the server rankings?

Player hours for the last seven days place local-mapgen-test at #16,614, in the top 70% of the ranked field.

At what level does local-mapgen-test run its population?

local-mapgen-test is offline at this refresh; the last contact was 28 days 5 hours ago.

Settings

What settings and rules does local-mapgen-test use?

Gather rate is not mentioned in the name of local-mapgen-test. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on local-mapgen-test: which one is it?

A procedural map, generated by the game, runs on local-mapgen-test.

How to join

How do you connect to local-mapgen-test?

In the Rust console (F1), enter client.connect 100.22.119.105:29010. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.