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Drill-through Server detail

[TW][PVE]Zombie Attack

Online 1.34.223.144:28099 checked 10m ago

Drill-through
FilterServeris [TW][PVE]Zombie Attack
Attributes
monthly wipes moddedoxidepve
Last refreshed
Players now 1/ 100
7-day average 1 peak 10
Rank #2,725 top 12%
Last wipe 26d ago monthly schedule
Next wipe 7d 11h Thu 5 Nov, 19:00 UTC FW
Capacity 1% full

Players

average and peak, with its wipes marked
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak11players, last three wipes

Coming wipes

InWhen, UTCKind
7d 11hThu 5 Nov, 19:00 UTCFW force wipe
35d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:18 UTC26d ago 11 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 EA · groups of 8+ · monthly · 35 on average 37 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average 18 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average 13 / 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average 13 / 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average 14 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average 10 / 100

Quick answers

from the figures on this page

Wipe cycle

When does [TW][PVE]Zombie Attack wipe?

The force wipe is the only wipe for [TW][PVE]Zombie Attack, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 26 days 17 hours ago the current world was made. The tags carry a monthly wipe schedule.

On [TW][PVE]Zombie Attack, what happens on wipe day?

Across recent wipes the busiest point averaged 11 players. 3 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of [TW][PVE]Zombie Attack?

Without a region tag, [TW][PVE]Zombie Attack still has a name that points to Asia. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 1.34.223.144:28099 is its address.

Which Rust version is [TW][PVE]Zombie Attack on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on [TW][PVE]Zombie Attack. Your game must match the protocol to join, and Steam applies that update.

How reliable is [TW][PVE]Zombie Attack, and is it online now?

The current status of [TW][PVE]Zombie Attack is online. About 5 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does [TW][PVE]Zombie Attack perform well?

Server fps averaged 71 over the last 48 hours, with a floor of 53. Buildings, deployables and all other world objects brought the entity total to 130,349. Peak memory was 4,177 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [TW][PVE]Zombie Attack be read?

gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags [TW][PVE]Zombie Attack publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [TW][PVE]Zombie Attack appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists [TW][PVE]Zombie Attack fits are: Modded Rust servers: live data, PvE Rust servers by live population and Rust servers with zombies in the name. On the server list, the filters that return it are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player numbers

What position does [TW][PVE]Zombie Attack hold in the server rankings?

The seven-day player-hours rank for [TW][PVE]Zombie Attack is #2,725, inside the top 12% of all ranked servers.

What is the population of [TW][PVE]Zombie Attack?

Of 100 slots, 1 are filled on [TW][PVE]Zombie Attack at this refresh. Averaging 1 players across seven days, the server reached a peak of 10. The 48-hour peak window is 13:00 UTC, at an average of 3 players.

Settings

What are the settings on [TW][PVE]Zombie Attack, and its rules?

Gather rate is not mentioned in the name of [TW][PVE]Zombie Attack. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for [TW][PVE]Zombie Attack?

[TW][PVE]Zombie Attack uses a procedural map of size 4,096 with seed 1337, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to [TW][PVE]Zombie Attack?

In the Rust console (F1), enter client.connect 1.34.223.144:28099. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.