LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP
Offline 1.161.216.47:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 04:56 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 180 on average | 47 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 117 on average | 44 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 109 on average | 87 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 87 on average | 16 / 100 |
| Rustoria.co - SEA Medium | JUST WIPED 27.10 | EA · no group limit · 65 on average | 74 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 51 on average | 18 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP: what is it?
With too few of its wipes on record, LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 11 days 15 hours ago.
Wipe day on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP: what should you expect?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP?
The name of LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP points to Asia, though no region tag is published. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 1.161.216.47:28015 is its address.
Which Rust version is LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP on?
On Windows, LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
Is LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP up, and how steady is its uptime?
The current status is offline for LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP, with the last sighting 11 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 16 October 2026.
Lists and tags
How should the tags on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP be read?
Tags from LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP fits are: Community Rust servers, live. On the server list, the filters that return it are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP compare?
Player hours for the last seven days place LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP at #15,119, in the top 70% of the ranked field.
At what level does LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP run its population?
LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP is offline at this refresh; the last contact was 11 days 11 hours ago.
Settings
What are the settings on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP, and its rules?
Gather rate is not mentioned in the name of LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP: which one is it?
LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP uses a procedural map of size 3,500 with seed 123456, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to LAST STAND | TW | Vanilla | No Limit Teams | Hardcore PvP?
In the Rust console (F1), enter client.connect 1.161.216.47:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.